Training Materials
Training Materials to get acquainted with the “FERTILE” methodology and design Artful ER projects.
Robotics as an educational tool for cultivating Computational Thinking
Overview of the "FERTILE" initiative of integrating artful ER projects in the educational practice
Description: Α short overview of the “FERTILE” initiative regarding the “FERTILE” project and its objectives. Introduction to the innovative idea of integrating artful ER projects in the educational practice to promote computational thinking.
Learning Objective: To identify the “FERTILE” initiative, the idea of synthesizing Arts with Robotics to promote Computational Thinking in a blended learning context.
Type: Presentation (links in national languages)
Teaching ER or with ER in various educational levels
Description: Presentation and Study material for teaching ER or with ER in primary, secondary and higher education.
Learning Objective: To recognise educational robotic kits, simulators and programming environments selecting adequate ones per educational level.
Type: Presentations & Documents
Materials: Overall presentation and documents as study materials per educational level. (links in national languages)
Teaching ER or with ER in primary education
ER technologies and indicative applications
Description: Videos presenting widely used ER technologies, including information about their technological features, programming options and indicative applications related to Arts.
Learning Objectives: To identify the technological features and available programming options of widely used ER kits. Also, to recognise indicative applications related to Art.
Type: Videos (subtitles available in all the national languages through YouTube Captions)
Materials: Video Playlist “FERTILE project: ER technologies and indicative applications” on the “FERTILE” project YouTube channel, including videos for (1) MakeBlock, (2) LEGO Spike, (3) Codey Rocky, (4) Arduino, (5) BeeBot, and (6) Microbit,
Introduction to Computational Thinking
Description: Study Material for Computational Thinking (CT) and the various approaches to CT skills focusing on those addressed in the context of the FERTILE project.
Learning Objective: To comprehend CT and the skills it involves.
Type: Presentation and suggested tasks
Materials: (links in national languages)
Graded tasks to practice CT skills’ identification and classification
Computational Thinking in the "FERTILE" project
Description: Α video presenting learning activities developed in the context of the “FERTILE” project and outlining the CT skills cultivated.
Learning Objective: To comprehend how a learning activity may cultivate particular CT skills.
Type: Video (subtitles available in all the national languages through YouTube Captions)
Materials: Video “Computational Thinking in the FERTILE Methodology”
Workshop on Cοmputational Thinking skills
Description: Collaborative tasks promoting a design mindset that caters to CT skills’ cultivation
Learning Objective: To identify how to cultivate particular CT skills and design learning activities accordingly.
Type: Presentation, Worksheets and Quiz
Materials: (links in national languages)
Interweaving Educational Robotics with Arts
Workshop on Arts Education combined with Educational Robotics
Description: Report on how to organise a workshop implementing an interdisciplinary ER project (including the worksheets used).
Learning Objective: To experience how an interdisciplinary project is organised and practice combining Arts with Educational Robotics.
Type: Document describing the Workshop (links in national languages)
Examples of combining several Art forms with Educational Robotics
Description: Video illustrating examples of how several Art forms (Painting, Music, Literature, and Scenic Arts) may be interwoven with ER.
Learning Objective: To trigger interdisciplinary ideas by considering indicative examples of how Arts and ER may be combined.
Type: Videopresentation (subtitles available in all the national languages through YouTube captions)
Materials: Video “Examples of combining several Art forms with Educational Robotics”
Examples of interdisciplinary projects combining Arts with Educational Robotics
Description: Interactive presentation for interdisciplinary project ideas of (1) Robots that perform Art, (2) Robots that create Art, (3) Artful robots, and (4) Robots that respond to Art.
Learning Objective: To trigger interdisciplinary ideas by considering exemplary projects combining Arts with ER.
Type: Presentation in Genially (links in national languages)
Interdisciplinary projects' analysis
Description: Collaborative tasks analysing interdisciplinary projects of Arts with ER.
Learning Objective: To analyse the interdisciplinarity between Arts and ER in exemplary projects toward formulating project ideas.
Type: Guided discussion
Materials: (links in national languages)
Interdisciplinary project idea generation
Description: The 1st part of a Co-design activity aiming to trigger ER and Art educators collaborate towards synthesising an interdisciplinary project idea through an adequately structured worksheet.
Learning Objective: To generate an interdisciplinary project idea. To formulate learning objectives for both disciplines, consider the CT skills to be cultivated, choose an ER technology and define the target group (educational level).
Type: Worksheet (links in national languages)
Blending face-to-face with online learning in Artful Educational Robotics projects
Learning Design ideas for Educational Robotics in a blended learning context
Description: Presentation of educators’ design ideas and experience on Educational Robotics in online and blended learning contexts
Learning Objective: To identify design practices for applying Educational Robotics (ER) in online and blended contexts, and appreciate using ER simulators.
Type: Presentation (links in national languages)
ER simulators and indicative applications
Description: Videos presenting several ER simulators, including information about their technological features, programming options and indicative applications related to Arts.
Learning Objective: To identify widely used ER simulators’ technological features and available programming options. Also, to recognise indicative applications related to Art.
Type: Videos (subtitles available in all the national languages through YouTube captions)
Materials: Video Playlist “FERTILE project: ER simulators” on the “FERTILE” project YouTube channel, including videos for (1) UniBotics, (2) EV3 Makecode, (3) Beebot, (4) Tinkercad, Arduino, and (b) Micro:bit, Makecode.
Introduction to the "FERTILE" community platform.
Description: A Video Lecture for educators explaining the main features of the “FERTILE” Community Platform (available at https://fertile.gsic.uva.es)
Learning Objective: To get acquainted with the main features of the “FERTILE” community platform. To recognise how to register at the platform, interact with peers, author Artful ER projects, and create classrooms enacting projects with students.
Type: Video (subtitles available in all the national languages through YouTube Captions)
Materials: Video “The FERTILE community platform”
Practice the main functionalities of the "FERTILE" community platform
Description: A worksheet guiding educators to explore the main functionalities of the “FERTILE” community platform, focusing on those supporting communication with peers, designing Artful ER projects, and enacting them with students.
Learning Objective: To practice several functionalities of the “FERTILE” community platform and consider its affordances.
Type: Worksheet with Practice Instructions
Materials: (links in national languages)
Electronic form providing instructions and requesting feedback
The "FERTILE" design methodology and the "FERTILE" Community platform.
Conceptualisation of the "FERTILE" design methodology
Description: Video introducing the “FERTILE” design methodology, a comprehensive methodology aiming to support educators in designing blended learning projects that cultivate learners’ Computational Thinking (CT) skills through the seamless integration of Educational Robotics (ER) and Arts. Presentation of its key dimensions: interdisciplinarity, blended learning and computational thinking. Elaboration on the steps involved in creating Artful ER projects. A starting point to apply the methodology!
Learning Objective: To identify the key components of the methodology, including the integration of ER and Art, the importance of CT skills, and the steps involved in the methodology. To comprehend its key dimensions (interdisciplinarity, blended learning, computational thinking) and the steps involved in creating Artful ER projects. simulators.
Type: Video
Materials: Video “The FERTILE Design Methodology” (subtitles available in all the national languages through YouTube Captions)
Interdisciplinary project idea culmination
Description: The 2ond part of a Co-design activity aiming for educators to collaboratively culminate their interdisciplinary project idea. An adequately structured worksheet guides educators to consider enriching their initial project idea by applying blended learning.
Learning Objective: To culminate the initial interdisciplinary project idea. To formulate online learning activities, consider integrating ER simulators and tools to enrich learners’ experience by applying blended learning.
Type: Worksheet (links in national languages)
Exemplar Artful ER projects based on the "FERTILE" design methodology
Description: 8 video presentations of pilot Artful ER projects designed based on the “FERTILE” methodology. They overview the projects and elaborate on the rationale of applying the “FERTILE” methodology’s step sequencing to combine ER with particular Art forms in blended learning contexts toward cultivating learners’ Computational Thinking (CT) skills. Also, they present indicative implementations at associated partner schools of various educational levels.
Learning Objective: To comprehend how to design an Artful ER project based on the “FERTILE” design methodology and consider pilot implementations in various educational contexts.
Type: Videos (subtitles available in all the national languages through YouTube Captions)
Materials:
- The video “RoboTerrorizing the Playground” presents a project combining ER with Visual Arts (Theatre) in upper-secondary education.
- The video “Educational Robotics and Anticipation” presents a project combining ER with Visual Arts (animation) in primary education.
- The video “Little Red Riding Hood” presents a project combining ER with Performing Arts (theatre) in primary education.
- The video “Charlie and the Chocolate Factory” presents a project combining ER with Performing Arts (theatre) in upper-secondary education.
- The video “SportWatch” presents a project combining ER with Visual Arts (arts and crafts) in lower-secondary education.
- The video “The 102 languages of the child?” presents a project combining ER with Visual Arts (painting) in childhood education.
- The video “Folk Songs” presents a project combining ER with Performing Arts (music) in primary education.
- The video “One-stroke drawing” presents a project combining ER with Visual Arts (painting) in lower-secondary education.
All the video presentations are available in the Video Playlist “FERTILE project: Artful ER projects” on the “FERTILE” project YouTube channel.
Artful ER project analysis
Description: A worksheet guiding educators to analyse an Artful ER project. To analyse one of the exemplar projects, designed based on the “FERTILE” methodology.
Learning Objective: To assess an Artful ER project’s alignment with blended learning principles, computational thinking processes and the integration of ER and Arts.
Type: Worksheet
Materials: (links in national languages)